However, later in the game, Modern Sonic shares his Homing Attack skills with his Classic counterpart, which, I have to admit, aided play but will remain a divisive design choice amongst fans. Both offer differing styles of play, Classic Sonic having to build momentum to increase his speed whilst Modern Sonic is able to utilise a Boost Meter, for instance. Classic stages see you assume the role of the more portly Sonic seen during the Mega Drive era, whereas Modern stages will see you in the running shoes of a far more agile Sonic seen from the Dreamcast era onwards. Within each, you will find yourself tasked with completing a triad of levels that incorporate a Classic, Modern and Special stage. You’ll find yourself traversing Zones plucked from key releases, including the likes of Green Hill Zone, Casino Night, Mushroom Hill and Water Palace from the original, Sonic the Hedgehog 2, Sonic & Knuckles and Sonic Rush respectively.
#Sonic generations review series
Sonic Generations arrives to coincide with the celebration of the 20th anniversary of the series – the original Sonic the Hedgehog having launched way back in 1991 – and chronicles its history across such a period.